Send and list messages with XMTP
The message payload can be a plain string, but you can also support other content types. To learn more, see Content types.
Send messages
To send a message, the recipient must have already started their client at least once and consequently advertised their key bundle on the network.
Messages are limited to just short of 1MB (1048214 bytes). Use remote attachments to support larger messages.
const conversation = await xmtp.conversations.newConversation(
"0x3F11b27F323b62B159D2642964fa27C46C841897",
);
await conversation.send("Hello world");
You might want to consider optimistically sending messages. This way, the app will not have to wait for the network to process the message first. Optimistic sending is especially useful for mobile apps where the user might have a spotty connection, making the app continue to run with multiple threads.
// standard (string) message
const preparedTextMessage = await conversation.prepareMessage(messageText);
// After preparing an optimistic message, use its `send` method to send it.
try {
preparedTextMessage.send();
} catch (e) {
// handle error, enable canceling and retries (see below)
}
List messages in a conversation
You can receive the complete message history in a conversation.
for (const conversation of await xmtp.conversations.list()) {
// All parameters are optional and can be omitted
const opts = {
// Only show messages from last 24 hours
startTime: new Date(new Date().setDate(new Date().getDate() - 1)),
endTime: new Date(),
};
const messagesInConversation = await conversation.messages(opts);
}
List messages in a conversation with pagination
If a conversation has a lot of messages, it's more performant to retrieve and process the messages page by page instead of handling all of the messages at once.
Automatically handled by the SDK
Handle unsupported content types
As more custom and standards-track content types are introduced into the XMTP ecosystem, your app may encounter content types it does not support. This situation, if not handled properly, could lead to app crashes.
Each message is accompanied by a contentFallback
property, which offers a descriptive string representing the content type's expected value. It's important to note that content fallbacks are immutable and are predefined in the content type specification. In instances where contentFallback
is undefined
, such as read receipts, it indicates that the content is not intended to be rendered. If you're venturing into creating custom content types, you're provided with the flexibility to specify a custom fallback string. For a deeper dive into this, see Build custom content types.
const codec = client.codecFor(content.contentType);
if (!codec) {
/*Not supported content type*/
if (message.contentFallback !== undefined) {
return message.contentFallback;
}
// Handle other types like ReadReceipts which are not meant to be displayed
}